Super Neon Smashers
Game developed by @icel and Jono Barel.
In Super NeonSmashers, players take on the role of two jelly balls, fighting in a Neon Death Arena!
The jellies can move, jump, defend, and of course -- shoot jelly pellets at their opponents.
Goal
Defeat your opponent by shooting them in a best-of-three match.
Gameplay
A single shot defeats an opponent. You can block using your bubble shield. Pick up a Power-Up orb for a bigger, faster shot! Powerups also penetrate defence shields!
Victory
If you successfully shoot your opponent, or they fall off the edge of the arena - you win!
Controls:
Action | Player 1 (Left) | Player 1 (Right) |
---|---|---|
Move Left | A | Left arrow key |
Move Right | D | Right arrow key |
Jump | W | Up arrow key |
Defend | S | Down arrow key |
Shoot | Left SHIFT | Right SHIFT |
Known issues:
- Some clipping issues with shots going through platforms
- Sometimes, shots clip through jellies instead of hitting
- Clipping issues in jelly bubble skins with the platform
- Shots behave correctly in Editor and WebGL, but issues are known with bullets in Windows Build
Status | Prototype |
Platforms | HTML5 |
Authors | jonobarel, Aviv M. / Icel |
Genre | Action, Platformer |
Made with | Unity |
Tags | fight |
Average session | A few seconds |
Inputs | Keyboard |
Multiplayer | Local multiplayer |
Player count | 2 |